Welcome to!Unofficial Subreddit for Obduction▬▬ Part of the Network ▬▬As you walk in the woods on a pristine night, a distant thunderclap demands your attention. A curious, organic artifact falls from the starry sky and inexplicably, without asking permission, moves you across the universe. The answer to your questions about where you are, and why you’re here, lie ahead.This is your story now. You’ve been abducted from your cozy existence and added into an alien landscape with a stereotypical, Kansas farmhouse with a white picket fence. But the farmhouse is just the first building in a rather bizarre little town that borders the road – curious structures that beg questions rather than provide answers.

And adding to the curiosity, you stumble upon a strange, kluged kiosk that reassuredly welcomes you to “Hunrath”.This is a new exploration experience for a new generation of explorers who are used to realtime worlds that unfold before their eyes. Epic Games’ Unreal Engine 4 provides the state-of-the-art framework for Cyan to bring vibrant, new worlds to life. We’re building remarkable landscapes, architecture, and environments that surpass anything we’ve done before.You choose where you want to go. You choose how much freedom you want. Choose to have full gamer control, or simplify and explore with a simple click of the mouse. Either way these new worlds reveal their secrets only as you explore and coax them. And no matter how you choose to explore, you fall upon some heavy choices to make with substantial consequences.

Resources:.Posting Rules:Until Obduction is released, the rules on will remain fairly simple. 1. Be nice to each other. 2. Posts must relate to Obduction. 3.

From Cyan, the indie studio that brought you Myst, comes a new sci-fi adventure. As you walk beside the lake on a cloudy night, a curious, organic artifact falls from the starry sky and inexplicably, without asking permission, transports you across the universe.

Don't post NSFW content. 4. Don't post Obduction spoilers.Virtuality Subreddits:.A subreddit of.VR Game Subreddits, available and under construction:. Finishing Obduction left me wanting more. I’m Eagerly awaiting Firmament, but in the meantime I needed something elseI dug up my original copy of Riven for PC but it wouldn’t run on Win10. I’ve been too lazy to install VM/VirtualBox but found that iPad has a nice Riven port available pretty cheap.I don’t think I ever finished Riven. There were some crazy tough puzzles as I recall.

Going back to it after more than 20 years is a Nice mix of nostalgia and facing puzzles that feel new since I’ve completely forgotten about them.As a cool bonus I noticed I have a bunch of notes in my Riven game box - I’m trying not to peek at them until after I finish the game or get frustrated or bored with it.The artwork holds up pretty good in my opinion - but the slideshow gameplay does not after coming from full locomotion in Obduction. Still a nice way to kill time waiting for FirmamentAnyone else go back to the Cyan classics after playing Obduction?. I replayed all the Myst games before Obduction came out and I'll probably do another full playthrough before Firmament! Some things in Riven have not aged perfectly imho (I think Obduction is a more mature work in how the puzzles communicate with the player, generally), but I've never felt the old slideshow format to be a drawback. I wish more games still did that, even. I feel like it allows for a clearer directorial control on photography, both aesthetically and wrt what the player's attention needs to be focused on. And from the player's point of view, the world feels bigger, there's more room for my imagination in the space between one screen and the next.

Hope you'll appreciate the game, at any rate!. I considered going back to Myst, then Riven, but decided to just try to finish Riven first. I think I also have the title after Riven (whose name I forget) but i'm not sure i'll ever get back to that with firmament coming out hopefully in the not-too-distant-future.true, the slideshow format is good at directing the player's attention. I just started playing a PlayStation VR puzzle game (The Room VR: A Dark Matter) and it makes good use of only having a select number of locations the player can interact with. It does help direct the puzzles.

But there is still something about being able to free-walk and look around the entire environment the artists created that i miss with this approach. I was so proud of myself this afternoon - burning through Riven (on iPad) in 2 weekends having not seeing the game in 20+ years and remembering virtually none of it upon restartThen I realized I have to find something else similar to play until Firmament comes out 😕Considering RealMyst on iPad next. Alternative is perhaps to get Exile working on a computer but i prefer to be able to mirror the iPad to the tv so my wife can watch. Anyone played RealMyst?

Seems like they just added full locomotion to the original Myst game?.

. Summary: Everyday life is gone. An organic artifact that fell from the sky inexplicably transports you across the universe. You're in a place called Hunrath, with pieces of earth scattered within an alien landscape.

But a good tank always has a backup plan for his backup plan, so keep Wrath of the Berserker in your back pocket for those truly desperate situations. If things get hairy, a correctly runed Ignore Pain can turn most any bad situation around, coupled with a War Cry if your allies are in trouble as well. I dare anyone to call you a sissy when you're on the front lines, entering a Frenzy and bloodletting everything in sight with Rend (both of which heal you, don't worry!). Diablo 3 monk builds. Revenge let's you turn incoming damage into an aoe attack with massive health regen.

Nobody’s here - well. Almost nobody. Explore, uncover, solve, decide. This is your Everyday life is gone. An organic artifact that fell from the sky inexplicably transports you across the universe. You're in a place called Hunrath, with pieces of earth scattered within an alien landscape.

Nobody’s here - well. Almost nobody. Explore, uncover, solve, decide. This is your story now.